Debut of the Best Mac Game Ever
Ten years ago the best game ever released for the Mac, Myth II Soulblighter, came out of the award-winning Bungie game development house (birthers of such titles as Marathon and Halo). It also was released for PCs, and in fact I played Myth III on one, but never tried II on a PC for comparison.
Myth II kept me playing for well over a year, during which I’d sometimes be found dragging my 35-pound “Bondi” iMac 233 home from work to play at night. I’ve revisited the game several times, as it’s been updated (by an unpaid support community) to work on Mac OS X, and even the Linux operating system. If 3rd-party support is a measure of how much a game is liked, this game was loved. I’ve played it on five successive Macs now, installing it as the feeling strikes at some point on each of the Macs. It was that good.
The engine could be used to “skin” your own games, and a WWII Mod was released for the game. I played that back in 2000 and found it to be pretty damn good, though not as fun as regular Myth II.
Gameplay
It was a “real time strategy” game with a strong anime influence, really really outstanding small touches, and a surprising sense of humor. It was a joy to learn, to play, and to play (with and against) others over the (sadly, gone) Bungie Net Myth network. It was extremely “environmental”, meaning the sounds, characters, and graphic details made you feel like you were there. Rain, snow, semi-transparent fog, it was all there.
The gameplay was superb, the graphics were cutting edge… even the tutorial and cutscenes were enjoyable to the point I’d play them for folks who stopped by, with or without their consent. The view/camera was controlled by your left hand via the keyboard, and character actions were done with the mouse (and some keyboard). You could pan, zoom and orbit the camera, and the terrain was fully 3D, making high ground very tactically valuable.
Because the camera control was so granular and smooth, you could really take advantage of your terrain and characters’ abilities. Best of all was the fact that the developers infused a real sense of humor into the game, but one that didn’t get in the way of gaming.
Cinematic Video Compilation
Messing Around
It was — and I’m sorry if the term is overused — a work of art. If you’d like to get into it, I’m sure copies can’t be more than $5 on eBay. It might even be free… I have no idea. Use this to get your bearings because the game won’t install on OS X right out the box. But the install tool you’ll find on that site makes it simple.
For those wondering, I never played Myth I, and found Myth III “The Wolf Age” to have none of the charm of Soulblighter. It was too dark, visually, and lacked the sheer enjoyment that Soulblighter had.
I haven’t fired it up for a year now; it’s about ti…


